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149 Game Reviews

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Pretty good.

What I like most about this game is that it is a completely new concept never before seen! It's brand-spanking new.

Yeah.

So anyhow, it's pretty well done (even if it has been done a billion times before).

What the hell is cricket anyhow?

The game looks good, and I guess it plays okay, but I'm not really sure.

I have no idea what the rules are for cricket, so I was hopelessly lost on the scoring and goals for the levels. Some instrcution on how the hell the game works would be helpful.

I also didn't get past level one after numerous tries because, either I suck, or the game is too difficult. But again, I had no idea what was going on, so for the sake of other players, I'm hoping the former.

I dunno, man. Cricket looks just about as fun as baseball ... that is to say, almost no fun at all. I'm not a sports guy, so I probably shouldn't have played this game. I was really hoping it would be a platform game where I WAS a cricket. Oh well.

Simple and fun.

It's a good game, although I must admit I was much more excited to play it when I originally misread the game's name as "3D Punch Hitler". How there's a game I could really enjoy.

A solid game ... that desperately needs more.

This is a pretty game. It's simple, follows a tried and true game concept, it looks good, sounds good, and plays reasonably well. That said, it's dull.

It's a little too simple. Both in concept and gameplay.

I barely took any damage and didn't even lose a ship until the fourth level boss. By that time I was fairly bored with the game. The levels are all very similar and some more variety would spice this up a lot. On the next level I decided to lose intentionally and I found it was tedious and almost difficult to do so.

I may have missed something, but the gun upgrade didn't seem to work a lot of the time. Perhaps after a while, you are fully upgraded? A little more information about that would have been helpful.

I think the speed of the game is far too slow. If it were faster, that would give it more replay value. As it stands, I don't think I'll play it again.

It was a good effort, but it's just not very interesting.

Simple yet fun. Also, not easy at all!

Long story short, it's asteroids with no enemies and a few powerups.

I liked the way you save the player's progress after each game, and the secrets you can unlock for each level.

Unfortunately, the secrets aren't all that great. In fact, the secret for beating hard is a hindrance in some ways because you have to beat the level or reload the game to return to the menu. A secret that allows you to choose any power-up at any time would make more sense and be more fun.

A few more power-ups would be nice ... or maybe some kind of enemy that shoots the blocks or steals the stars from you thus lowering your final score.

I really liked the style of the game. Its simple and works great. I played the whole thing until I beat it. The only problem is, there really isn't any reason to replay the game. Once you beat the hard level, you're done ... and probably very happy to be done with the game. There just isn't much in the way of replayability. Also, everyone who beats the game will have the same score (see note about enemies above).

So that's it. I liked it very much, but I probably will never play it again.

Dull and uninspired as driving games go.

I really wanted to like this game. Unfortunately, the intros were the best part.

The driving engine is very basic and only includes your car, a track and a few varied bonuses/obstacles. The obstacles are not new or very interesting at all.

One thing that really drove (no pun intended) me crazy that the car is always centered on the screen. As a driver I really couldn't care less about what is behind me. I want to see where I am going and he obstacles about to show up in front of me. Offset the car to increase the visibility of upcoming track. If you can't or don't change that, an on screen mini-map would be a huge boost to the games playability in this area.

I did like the choice of vehicles, their differences in handling, and the ability to choose a color. Choosing a color is a neat touch, but is only eye candy. I'd fix playability issues first then move on to the bells & whistles.

I loved the music. Thumpin'!

I hope you continue to work on this game. It has lots of room for growth and could be great once polished.

Fun, yet annoying.

What can I say, it's a quiz with attitude. I'm sure there will be more quizzes showing up in the portal due to the success of this one.

I like this game overall, it's fun to try and figure out the answers, and I am honestly surprised at some of them.

I have one main gripe, which is that you must start from the beginning if you lose. I'm up in the 60+ question range and according to some other reviews, question #79 is tough and has a time limit so I'm not looking forward to that. I'm guessing you force a complete re-do simply to follow up on the "attitude" already inherent in the game, but jeez, it really makes me not want to play anymore. I'm sure you've lost a lot of viewers simple due to this issue. If you do another quiz, I suggest you let every tenth-or-so question be a save point.

Also, when I turn music off, I expect it to stay off, not to come back on every time the game restarts. That's simply lazy programming or testing on your part, so you lose points for that.

Other than that and the blatant guessing that must be done on some questions I like the game very much. Good work on a semi-original idea.

Love it, but it needs more.

First of all, I really like this game. Any gravity/physics based game instantly gets my attention, and the level portion of this game is really great. It's tough without being too hard. It's fun, although once completed seems far too short.

There are some parts of this game that really need some more work. It has SO much potential.

People have already mentioned some issues (like the screen size, the difficulty of survival mode, the game speed issues, the three level limit, adding a size meter or way to tell what heavenly bodies you can assimilate, etc). I will also add that if any game ever needed radar so you can have some clue what you're about to run into, this is it. It'd also be great to see some different types of bodies like space junk, comets, gas giants, aliens, red dwarfs, quasars, black holes, or others that have different effects on you (shrink or change your speed, etc).

I really hope you come up with a sequel because this is a great starter game that I will probably continue to play for a while. I just want to see so much more.

Very well done.

I loved this version. Great game.

Bug report: I clicked pause while in the "between levels" bit and then the pause tool got confused. When I unpaused it was actually paused and I could see the game board and while paused the board was hidden and the timer kept ticking down.

mofunzone responds:

Thanks so much all of you!

And thanks Seawana for the small bug report.

Expect Aquacubes 2 soon guys, with multiple players!! :)

Cheers

Needs some polishing, but still good.

I enjoy a good Sudoku game now and then and found this version to play quite easy. The background music is easy on the ears and the graphics are simple, yet sufficient.

One thing I think you absolutely need to add is a "new puzzle" button. As soon as I click the "solution" button, the game basically freezes and the music continues forever. Was that intentional? It is very odd to have to reload the page to play again.

I also think the timer should automatically stop when you correctly complete the puzzle. Forcing the user to click "solution" was odd.

Finally, it'd be nice to have different difficulty levels. I completed the puzzle in about 2:33 and was left wanting a lot more.

Anyhow, I don't expect I will play this version again because there are much better versions available, but that's not to say you didn't do a good job on this. You did.

It is naive to think you can change people. It is equally naive to think you shouldn't try.

Age 51, Male

Web Developer

University of Maine

Sidney, ME

Joined on 5/27/01

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